Terrain analysis
Terrain Analysis Considerations
by MAJ Chris Kramer, U. S. Army Engineer School
Chapter
2: D-180 Training Plan Table of
Contents Chapter 4: Setting the
Conditions for the Breach
"I approve of all methods of attacking
provided they are directed at the point where the enemy's army is
weakest and where the terrain favors them least."
--Frederick the Great
Introduction
Proper
terrain analysis is as essential to success on the battlefield today as
it was when Frederick the Great ruled Prussia over 200 years ago. It is
especially relevant when a force must attack an enemy which has had
time to prepare a well-organized defense. This is exactly the situation
most units training at U.S. Army Combat Training Centers (CTCs) must
confront. Recent CTC trends indicate that units are having difficulty
conducting successful combined arms breaching operations. Staff
planners can help reverse that trend by mastering categories of terrain
analysis tasks which foster mobility and breach operation planning.
Today's planners use modern automated tools and equipment to achieve
very detailed analyses of the terrain and weather. The utility and
availability of these tools continues to increase, and they provide
timely support to time-strapped planners.
The Planner's Role
Most
staff planners at the brigade level and below, especially the
intelligence officer, assistant brigade engineer and task force
engineer, realize the important role they have in conducting terrain
analysis tasks in support of maneuver and breach operations planning.
All BOS (Battlefield Operating Systems) representatives must consider
the terrain's effects, in that the maneuver S-2 must work with
Engineer, Armor, Field Artillery, Infantry, Air Defense and others to
properly template and assess friendly avenues of approach, enemy
obstacles and enemy battle positions (BPs). These BOS planners must
survey the terrain for areas which may be used for support-by-fire
(SBF) positions, attack-by-fire (ABF) positions, any covered and
concealed routes into these positions, and other locations important in
the planning process.
Once planners complete the initial mission
analysis/IPB (Intelligence Preparation of the Battlefield), many
planners think that their role as terrain analysts/integrators is
complete. The reality is that the planner must perform continuous
analysis through the entire planning, preparation and execution phases.
Planners and units must be prepared to modify their plan based on this
continuous evaluation of data and the situation. Planners must
continually and rapidly analyze, integrate and disseminate validated
enemy obstacle and dispositional intelligence. CTC trends also show a
reluctance of units to modify their plans, even when indicators are
present that should prompt them to make adjustments. The engineer bears
considerable responsibility for this process as the force's primary
expert on the terrain and its effects.
Commanders and staffs
should be prepared to incorporate adjustments to the scheme of maneuver
plan even during the execution of the plan, provided the recommended
change makes timely, tactical sense. For instance, if R & S
(Reconnaissance and Surveillance) reveals a previously unknown weakness
in the enemy frontage or obstacle system, or notes a previously
unidentified obstacle system on a planned route, the staff should have
already built in the flexibility needed to quickly adjust the original
plan.
Categories of Terrain Analysis
A TTP (tactic,
technique and procedure) for grouping the terrain analysis tasks
associated with planning for breaching operations places the tasks into
three general categories: tasks that support template analysis, tasks
that support maneuver analysis, and tasks that support planning for the
breach force and assault force.
The first category, "Template Analysis" tasks, includes tasks associated with templating enemy obstacles and BPs.
The
second category, "Maneuver Analysis" tasks, deals with those tasks that
assist maneuver units in selecting avenues of approach (AAs) and
positions which best support accomplishing their assigned tasks. It
also uses information on enemy obstacles, positions, and the terrain to
select the best area(s) for the point of breach (POB) and point of
penetration (POP).
The final category, "Breach Analysis" tasks,
involves unit-level planning for placement of vehicles and the assets
used to conduct the POB and POP missions. We will examine each of these
categories in more detail to emphasize the important role that planners
have in influencing the decision to move and breach in the most
advantageous area(s).
TERRAIN TASK CATEGORIES
Depiction of template analysis
Template Analysis
Depiction of maneuver analysis
Maneuver Analysis
Depiction of breach analysis
Breach Analysis
Template Analysis
The
template analysis provides a doctrinal basis for estimating enemy
disposition and alignment. The purpose of the tasks associated with
Template Analysis is to develop an accurate situational template
(SITTEMP). In creating the SITTEMP, the doctrinal template is fitted to
the situation. Validated intelligence of the actual enemy composition,
disposition and intent, confirmed obstacle effort, and the effects of
terrain and weather help predict the most likely COA. Each separate
staff planner brings a particular specialty to the table to assess and
estimate their enemy counterpart's capabilities, limitations and
intentions, and assists in developing several potential enemy COAs.
Planners
begin by analyzing the natural and manmade features of the terrain
(roads, cities, vegetation, streams, hills) and the first three
military aspects of terrain (the O-C-O in OCOKA) to create a COO
(Combined Obstacles Overlay). This product reflects the physical
effects of the terrain and weather on the battlefield, particularly
with respect to mobility. This overlay is the base product upon which
the planner builds the MCOO (Modified Combined Obstacles Overlay). The
planner then adds the assessments from the MCOO to the doctrinal
template to create the situational template.
The engineer
planner plays a key role in this process. His knowledge of obstacle
tactics, the effects of terrain and weather, enemy obstacle
composition, and enemy engineer capabilities assists the S-2 in
accurately estimating enemy countermobility and survivability effort
and templating its most likely location. Each BOS element adds similar
input to the SITTEMP.
Terrain teams are especially valuable in
this process, as each unit's supporting terrain team creates a detailed
COO for each AO and AI. Many planners are unfamiliar with the mission,
capabilities, and support provided by terrain teams, as well as how to
receive or request this support. Terrain team products enable friendly
forces to maximize the use of the terrain in any military operation.
For more information on the terrain teams and the products they create
for the force, see the "Tools" and "Products" sections later in this
article and FM 3-34.230, Topographic Operations.
Doctrinal
knowledge and existing obstacle intelligence, combined with terrain
products created either by the unit or a terrain team, greatly
facilitate the planner's ability to select the most likely locations of
enemy BPs, as well as the likely visibility and available fields of
fire from those BPs. Examples of these products include weapons fan
(Figure 1) and line-of-sight (LOS) analyses (Figure 2).
Depiction of weapons fan and range circle product
Figure
1. Weapons Fan and Range Circle Product near Alpha Pass at the National
Training Center, Fort Irwin, CA. Product depicts weapons fans with
range circles at 2,500 meters. Product created using digital elevation
and image data of NTC in TerraBase II, ver. 3.0.
Depiction of line-of-sight product
Figure
2. Line-of-Sight (LOS) product from the National Training Center. Image
on left is a LANDSAT image of NTC showing the LOS trace from origin (A)
from Bicycle Lake across Tiefort Mountain to the endpoint (B). Image on
right depicts the topography from A to B (vertical exaggeration 7.9x).
Both products were created using TerraBase II version 3.0 and digital
data of NTC.
A weapons fan product is normally created using
digital map or digital image data of the area of operations plus
digital elevation data. The product is a graphic depiction of the
terrain that is directly visible or not visible from a position on the
ground, and can, therefore, be hit with direct fire or is deadspace.
The user specifies the location of the weapon, its height above the
ground, the target's height above the ground, and how far out from the
weapon the fan extends (the maximum effective range). The user can also
draw a circle around the weapon at its maximum effective range, thus
identifying where the weapon cannot reach its maximum range. Figure 1
is a weapons fan product of an area at the National Training Center
(NTC) at Fort Irwin, CA. This product shows three weapons fans: two in
valleys and one in the center of a broad plain. The fans are drawn with
range circles at a maximum effective range of 2,500 meters. The weapons
in the valleys can only fire for a short distance before their
visibility ends; the center weapon can reach out to its maximum
effective range in nearly every direction. Depending on the software
used, the product may or may not consider the effects of vegetation on
visibility. These products can be useful to any BOS. The product helps
to precisely place BPs and obstacle systems for maximum advantage. For
instance, the planner can position vehicles to place interlocking
direct fire on an obstacle system while using terrain features to
shield themselves from direct fire. A unit planner can create this
product in minutes.
The line of sight (LOS) example in Figure 2
is another product that unit-level planners can quickly create. These
products are prepared using common software (TerraBase II), and are
used to determine intervisibility between two precise points on the
ground.
Another example of template analysis involves knowledge
of soil conditions and doctrine. The engineer planner can use detailed
knowledge of the soils in the AO combined with doctrinal knowledge of
enemy survivability equipment to identify areas where the enemy is
likely to construct vehicle fighting positions and the total number
that the enemy can realistically dig in the time available. In
addition, the engineer, knowing enemy obstacle emplacement equipment
and techniques, can also estimate the total amount of enemy obstacle
effort available. This information, used with the previously mentioned
products and the soils analysis, helps to template where and how the
enemy will defend. The SITTEMP is an estimate of how the enemy will
defend, and assists in driving R&S planning. As R&S confirms or
denies the estimate, the S-2 and engineer refine and adjust the
SITTEMP. This requires the staff to continually refine, adjust and
synchronize the scheme of maneuver based on the likely enemy defensive
posture.
Maneuver Analysis
The next category of terrain
analysis tasks provides planning support to COA development. Maneuver
analysis helps resolve questions concerning on-road and off-road
trafficability, denied routes, the locations of enemy positions or
obstacles, and numerous other similar considerations. Maneuver analysis
helps determine the optimum locations for support-by-fire (SBF)
positions, attack-by-fire (ABF) positions, the POB and POP, hide
positions, and indirect fire targeting. The result of maneuver analysis
is our most advantageous use of the terrain in the attack.
The
terrain and how the weather affects it is a common thread binding each
BOS together in the overall staff planning process. Every ground
vehicle must move on the same terrain in the AO or AI. Their movement
and actions are often constrained to specific AAs or mobility corridors
leading to the point of breach. Planners must consider these
constraints, for if the terrain or weather allows the combat power to
outstrip its resupply, or if combat vehicles are forced into moving too
slowly or for too long in open areas, the result can range from a
slowed or incomplete mission to unacceptable losses or mission failure.
Since
this set of tasks requires analysis of how vehicles will interact with
the terrain, it requires a somewhat different focus. The planner can
use the MCOO to classify the AAs and cross-mobility corridors as
unrestricted, restricted or severely restricted. The planner can then
determine the tactical viability of each AA or corridor, verifying data
such as:
Estimated vehicle/convoy speed.
Total vehicle capacity (either in a column for a convoy or across a frontage in a maneuver formation).
Provision for two-way traffic and resupply/rest/repair areas.
The numbers of natural or manmade obstacles along the route.
The numbers of gaps or water-crossing sites.
The route's composition (gravel, dirt, pavement) and its potential for degradation in inclement weather.
The amount of cover and concealment, where it is good and where it is not.
The route's proximity or directness to the proposed POB and POP.
The availability of space for the force to transition from convoy
"formation" to attack formation with minimal difficulty.
The
SITTEMP and MCOO (created by the engineer/S2), combined with
information from unit-created products and specialized products from
the terrain team, help to conduct this analysis.
The terrain
team produces specific products to support this analysis, including
visible area plot, elevation, slope, soil, and route
maneuverability/trafficability products. The cross-country (off-road)
and on-road trafficability products are especially useful in this
analysis. The planner can create or use weapons fan and line-of-sight
plots to identify areas the enemy could use for ambush sites and the
likely locations of the ambush vehicles. The planner can use the same
analysis process to identify the optimum covered/concealed routes away
from the breach site toward the POP (on the far side of the objective).
Planners
must conduct an integrated analysis of the weather and terrain using
full situational awareness. Rainfall on the generally rocky,
nonvegetated terrain at the NTC will have a different set of effects
than on the generally wetter, heavily vegetated terrain in Korea or
Europe. In addition, planners must separately evaluate each dry or wet
gap as a potential obstacle given the composition of the force and the
outlook of the weather. When there is no rainfall, maneuver units may
be capable of crossing dry or wet gaps without engineer support. As
rainfall increases, however, dry gaps become wet and wet gaps can
become passable only with bridging assets or ford preparation,
requiring bypass if such assets are unavailable. Each gap the force
must cross is a drain on time and assets, and requires a significant
amount of coordination. When the force must use crossing assets, staff
planners must ensure there are sufficient assets to make an
uninterrupted series of crossings along the planned route(s).
Breach Analysis
Breach
analysis tasks are an extension of maneuver analysis tasks, and involve
detailed breach planning at the unit level. The planner must evaluate
the routes from the LD through both tactical and protective obstacles.
The planner must consider the terrain, the weather, the SITTEMP,
current obstacle intelligence, friendly movement capabilities, the
optimal sites for ABF and SBF positions, friendly and enemy weapon
systems capabilities, and any other information relevant to the
operation. All planners must ensure they fully analyze, resource, plan
and coordinate each of the breaching fundamentals (Suppress, Obscure,
Secure, Reduce, Assault, or SOSR-A) (FM 3-34.2). A breach is a mission
shared by many BOSs, and is critically dependent on proper evaluation
and use of the terrain and weather and full participation by all BOSs.
At
the breach site itself, the planner's role is critical in influencing
the selection of the POB. Planners should use the MCOO, the SITTEMP,
terrain team products, unit terrain products, the most recent R&S
ground intelligence or the most recent imagery (from a plane, UAV or
satellite) of the routes and obstacle systems that exists. These
products and data allow the planner to get near-real-time data on
obstacles, enemy positions, and potential breach sites.
Once the
locations of the enemy obstacles and BPs are known, the planner can use
the products to identify the terrain most vulnerable to direct fire
from enemy BPs. The planner can use IV line, weapons fan plots and
select line-of-sight analyses to choose the optimal locations for SBF
and ABF positions, the most covered/concealed routes into them, and the
POB. The planner can pinpoint enemy direct fire systems and obstacles,
check enemy obstintel, and the POB. He can analyze the POB to determine
the best assets and how to employ them in the breach drill/execution
(breach force unit-level planning). The planner can use reverse LOS
analysis or weapons fan plots from each proposed SBF position to
identify how many BPs can observe activities at the SBF position and
along the obstacle. If the planner knows the locations of individual
fighting positions, he can identify exactly which positions are within
range of, and are able to observe, the obstacles and SBF positions. In
this way, the planner pinpoints locations along the obstacles which may
provide cover or concealment from the most direct fire weapons systems.
He can select the positions that the breach force's security element
can use to provide local security at the breach sites.
Planners
also support the breach force commander with vegetation and soil
condition overlays that indicate areas that are conducive to the
breaching techniques available (mechanical, explosive, manual or
electronic). Terrain products indicate the type of terrain in the area
(rolling, rocky, soft) and its micro-effects on visibility, movement
and breaching. The engineer and S-2 also use the MCOO to identify
mobility corridors the enemy could use for a counterattack. Based on
these analyses, the planner can recommend the best area(s) for the
breach.
Tools
There are two primary tools used in the
field to conduct terrain/battlefield evaluation and visualization. The
Digital Topographic Support System (DTSS) (Figure 3) is the terrain
team's primary automated tool used to create terrain products.
Photo
of sample DTSS arrangementTerraBase II is the primary automated
PC-based tool used by units at the brigade level and below. Each tool
has advantages and limitations, and both are used to give planners
optimal battlefield evaluation and visualization.
The DTSS is a
set of automation equipment consisting of a powerful CPU, a 24" or 36"
roll/drum scanner and several 36" color plotters, although the actual
amounts and numbers of equipment on hand will vary between units. The
system is generally mounted on a HMMWV, 5-ton, FMTV or other mobile
platform. Until recently, terrain teams were only present at the
division and corps levels and provided support to their command group
and MSCs, so the DTSS was only available at the division level or
higher. However, under the Force XXI restructuring initiatives, there
is now a DTSS suite and a four-person terrain detachment with each
maneuver brigade in the digital corps.
The DTSS is invaluable
when units are preparing to enter an area of operations. It is a
powerful tool that can create extremely precise products that evaluate
all relevant considerations: terrain, weather, soils, hydrology,
vegetation, and other factors. It can create products such as soil
analysis and vegetation overlays and a MCOO. These products are usually
made well before a unit enters a particular AO. The advantage of the
DTSS is that all the input data and output products are digital and can
be stored, sent, printed, or later manipulated to fit any particular
need. The system also has a limited rapid reproduction capability so
that products can be made and printed while in theater. More leaders
need to realize the capabilities of this system and use its products in
support of the continuous Military Decision-Making Process/Intelligence
Preparation of the Battlefield (MDMP/IPB) processes.
Terrain
teams normally produce a general suite of products for each mission to
support the MDMP. These include a MCOO, separate specialized
cross-country mobility, hydrology, lines of communication,
elevation/slope tint and soils products. These products are often
distributed down to the brigade S-2 in hardcopy format, although local
distribution SOP may vary. These products are intended for use by all
BOSs; all planners need to know these products exist and ensure they
have access to them as soon as they are available.
In addition
to this general set of products, teams and detachments can provide more
detailed and customized products, depending on the situation and
request. For more information on terrain teams and their products, see
FM 3-34.230, Topographic Operations, Chapter 3, and Appendices B and F.
There
are several different programs directly available to the unit-level
planner to conduct terrain analysis tasks, but the most commonly used
and available is TerraBase II. TerraBase II displays terrain in 3D
perspective views and conducts relief-based analysis. Many types of
imagery and digital maps can be draped over a 3D relief of the terrain
to provide a very useful representation of the terrain features.
TerraBase
II is a freeware program created to support units at the brigade level
and below. It is an easy-to-use terrain evaluation tool usable on
low-end PCs. The program provides planners from any BOS the ability to
create the specific products important to the ground soldier, such as
lines of sight, weapons fans and image maps. The Engineer School
currently uses TerraBase in engineer officer training, to support the
expectation of maneuver commanders that the engineer is the terrain
expert.
The program uses National Imagery and Mapping Agency
(NIMA) data, United States Geological Survey (USGS) data and many other
types of data, including satellite imagery.
The main functions
planners use are the weapons fan/range circle and line-of-sight tools.
Some additional analysis functions include slope and elevation
analyses, terrain categorization, and oblique and perspective views.
The program also creates "movies" showing a rotating panoramic view
from a specified location, or "fly-throughs" over the terrain using
user-identified viewpoint information. The program is limited in that
it does not consider the effects of vegetation, hydrology or weather,
so the planner must always evaluate the validity and utility of the
TerraBase II products based on these unassessed criteria.
Planners
can download versions 3.0, 4.0, and 5.0 of the program, training
documents including videos on how to execute functions, and a Microsoft
Word tutorial from the Internet (www.wood.army.mil/tvc). Version 3.0
provided the basis for a multimedia CD-ROM TerraBase II tutorial
package recently distributed by the U.S. Army Engineer School to each
active duty, USAR and ARNG engineer battalion, brigade and group, to
each of the tactical branch schools and to the CTCs (see this website:
http://www.wood.army.mil/Tact/TACT/Terrain%20Visualization%20CD.htm).
The
intent is to provide the field a means to self-train on the program
using the package plus any locally reproduced copies of the package.
The downloaded programs come with very little digital data, but the
tutorial package includes digital elevation, map and imagery data for
common military training areas, such as NTC, JRTC and CMTC, plus data
for other areas of interest. The CD-ROM is currently given to each
student at the engineer basic, advanced and pre-command courses, and
once annually to engineer students at CGSC.
The program can
display high-resolution imagery, including 1-meter resolution products
from NIMA, the USGS or commercial sources. The program displays GeoTIFF
images created using high-resolution (1m) color MrSID (Multiresolution
Seamless Image Database) imagery. Planners can request this imagery for
Fort Irwin, CA, Fort Polk, LA, and Fort Leonard Wood, MO, and use it to
create image files usable in TerraBase II. This imagery allows the user
to combine the tactical analysis tools of TerraBase with satellite
imagery that commanders and staffs often find easier to interpret and
more useful than digital map data. Other program uses include, but are
not limited to:
Planning direct fire on/from proposed battle positions.
Re-transmission position planning.
Confirming visibility to objectives/NAIs/TAIs.
Estimating slope along routes for resupply vehicles and others.
Delineation of air avenues of approach.
Identifying optimal locations for LZs/DZs/base camps.
Placing OPs for optimal viewing and concealed movement.
Placing artillery pieces on low-slope areas.
Identifying potential ambush sites.
Conducting 3D movement/mission rehearsals.
TerraBase
is free and easy to learn, and anyone in the force can use and apply
TerraBase and its products to their missions. However, it is important
to know that much of the digital image, map and elevation data used is
"Limited Distribution" and only DOD military and approved civilian
personnel are authorized to use the data.
The planner must make
or request TerraBase II/terrain team products before, during and after
the mission. Products received before the mission assist in planning.
Products made or received during the mission assist in course
correction and mission flexibility. Products made after the mission
assist in BDA, analysis of the effectiveness of the maneuver and the
breach, and augment after-actions/lessons learned records.
Products
There
are three basic types of topographic or terrain visualization products
with which the planner needs to be familiar: standard, nonstandard and
TerraBase II products.
Standard products are hardcopy or
softcopy items which are mass-produced for the DOD and are available
through the supply system using an NSN. These include hardcopy or
digital data such as maps, digital imagery, elevation data, and other
feature data. The hardcopy products are normally paper, while digital
products are normally on CD-ROMs.
Nonstandard products also
include hardcopy and softcopy items, but they are not mass-produced.
Terrain teams create these products using the DTSS and they are
tailored to support specific operations. These products graphically
illustrate the latest information about an area and serve as tactical
decision aids (TDAs). A TDA is a product used to assist planners and
commanders in making decisions about operations based on the effects of
terrain and weather. An example is a cross-country mobility model
illustrating the speed at which a mechanized brigade can move off-road.
A day-old satellite image with military grid lines and a legend is much
more useful than a 35-year old map.
Some other TDAs planners
could use include Terrain Category (TerCat) and elevation tint
products, which BOSs, such as Field Artillery and Air Defense
Artillery, often use. Planners can use TerCat products to identify
low-slope areas from which artillery pieces can fire, while elevation
tints are used to identify air AAs. A sample package of nonstandard TDA
products created for an operation could include the items listed below;
the full range of products is listed in FM 3-34.230, Appendix B:
Observation and fields of fire.
Concealment.
MCOO.
Key terrain.
Avenues of approach.
LOC - roads, bridges, tunnels, sharp curves, steep grades.
Hydrology - depth, width, velocity, bottom material, bank height, ford sites.
Facilities - natural resources, manufacturing facilities.
Image map (may be combined with facilities and key terrain).
Elevation tint, placed over maps or imagery.
LZ/DZ.
The
third type of product is the TerraBase product created at the unit
level. This is simply any product created using any function of
TerraBase which is then used for tactical terrain visualization,
evaluation and decisionmaking.
A U.S. Army Engineer School TTP
tool for identifying and collating all the various products necessary
or desired for the terrain planner is called the Terrain Mission Folder
(TMF) (mentioned in both FM 3-34.2 and FM 3-34.230). This product is a
folder or collection of terrain/weather data necessary to support the
planner in the decisionmaking process. The TMF is a set of
mission-specific topographic products that is focused on a 10km x 10km
area of operations, and is created in advance of the operation to
support the IPB process. It may include:
Standard products, either hardcopy or digital.
Nonstandard products created by a terrain team.
TerraBase II products specifically created for the operation.
Intelligence and weather reports.
Graphics from the Engineer planner.
Photographs.
Any other data deemed important to the planner.
The
table below summarizes the different types of products a planner might
choose to have in a TMF for the missions listed in the table. The list
is not all-inclusive but is intended to illustrate the common products
available to the planner. It is recommended that the planner create the
TerraBase products on an image background or a map background.
Type of Folder Engineer Mission Standard Products Nonstandard/Terrain
Team Products TerraBase Products
Breaching Operations Mobility 1:50K TLM
DTED
Enemy Templ. MCOO
Aerial Photo/UAV
Soils Overlay
Imagery
Weather Forecast Weapons Fans
Slope Map
Perspective View
Terrain Category
Line of Sight
Image Map
River-Crossing Operations Mobility 1:50K TLM
1:250K JOG
En/Fr Templ.
Bridge Reconnaissance
Ford Reconnaissance
Climatology
DTED MCOO
Hydrology Overlay
Soils Overlay
Vegetation Overlay
Lines of Communication
Weather Forecast
Aerial Photo/Imagery Contour Map
Slope Map
Terrain Category
Weapons Fans
Line of Sight
Oblique View
Image Map
TF Defensive Positions Survivability Counter-Mob 1:50K TLM
1:250K JOG
En/Fr Templ.
DTED MCOO
Soils Overlay
Vegetation Overlay
Aerial Photo/Imagery Weapons Fans
Slope Map
Line of Sight
Perspective View
Elevation Tint
Image Map
Oblique View
Terrain Category
Obstacle Emplacement Survivability
Counter-Mob 1:50K TLM
1:250K JOG
En/Fr Templ.
DTED MCOO
Soils Overlay
Vegetation Overlay
Hydrology Overlay
Weather Forecast Weapons Fans
Slope Map
Line of Sight
Perspective View
Elevation Tint
Image Map
Oblique View
Terrain Category
Base Camp Selection Survivability
Counter-Mob 1:50K TLM
1:250K JOG
En/Fr Templ.
DTED
City Graphics MCOO
Soils Overlay
Vegetation Overlay
Aerial Photo/Imagery
MOUT Study
Lines of Communication
Weather Forecast Weapons Fans
Slope Map
Image Map
Perspective View
Elevation Tint
Reflectance Tint
Oblique View
Terrain Category
Assembly Area Analysis Survivability
Mobility 1:50K TLM
1:250K JOG
En/Fr Templ.
DTED
City Graphics MCOO
Soils Overlay
Vegetation Overlay
Aerial Photo/Imagery
MOUT Study
Lines of Communication
Weather Forecast Weapons Fans
Slope Map
Image Map
Perspective View
Elevation Tint
Reflectance Tint
Oblique View
Terrain Category
Engagement Area Analysis Mobility
Counter/Mob 1:50K TLM
1:250K JOG
En/Fr Templ.
DTED MCOO
Soils Overlay
Vegetation Overlay
Weather Forecast
Lines of Communication Weapons Fans
Line of Sight
Perspective View
Terrain Category
Flythrough
Image Map
Slope Map
Reconnaissance
Missions Mobility
Counter-Mob 1:50K TLM
1:250K JOG
En/Fr Templ.
DTED
City Graphics
Reconnaissance Rpts MCOO
Lines of Communication
Aerial Photo/UAV
Imagery
Hydrology Overlay
Weather Forecast Elevation Tint
Slope Map
Line of Sight
Slopes/Distances
Perspective View
Flythrough
Image Map
Terrain Category
Objective/Enemy
Positions Analysis Mobility
Counter-Mob 1:50K TLM
DTED
Enemy Templ.
City Graphic MCOO
Aerial Photo/UAV
Soils Overlay
Imagery
MOUT Study Weapons Fans
Slope Map
Perspective View
Terrain Category
Line of Sight
Oblique View
Image Map
Terrain Category
Mobility Corridors
(Avenues of Approach) Mobility
Counter-Mob 1:50K TLM
1:250K JOG
En/Fr Templ.
DTED
City Graphics
Reconnaissance Rpts MCOO
Lines of Communication
Aerial Photo/UAV
Imagery
Hydrology Overlay
Weather Forecast Elevation Tint
Slope Map
Line of Sight
Slopes/Distances
Perspective View
Flythrough
Image Map
Terrain Category
Table 1. Terrain Mission Folder Descriptions.
Figure
4 below is a TerraBase II representation of the terrain in the
Live-Fire area at NTC shown in a reflectance view, with weapons fans
and range circles on the east side of the area. The rays from the
center of the weapons fan indicate visible areas or lines of
visibility; areas with no rays are not visible from the center and,
therefore, cannot be hit with direct fire. The range circles are
user-specified, and can indicate maximum effective range, minimum
effective range, or whatever the planner desires to show to illustrate
the tactical point. Note that each of the weapons fans has significant
gaps in direct-fire coverage.
Depiction of NTC weapons fan/range circle product
Figure
4. NTC Weapons Fan/Range Circle product. Image is a TerraBase II ver
3.0 reflectance view of DTED 1 elevation data from the Live-Fire
Defense area at NTC. Surrounding the sample BPs in the east are
west-facing weapons fans and 360oweapon-range circles.
Example Scenario
The
intent of the terrain analysis tasks, tools and products described thus
far is to give the planner guidelines on how to make the best
assessments and recommendations of the situational template and
maneuver plan, culminating with success at the POB and POP. The example
that follows uses an area at the NTC to illustrate these points.
Scenario:
You are a task force planner supporting a mission to attack and seize
an objective defended by a task-organized mechanized infantry company
(BMPs and tanks). The situational template indicates three platoon BPs
(see CGSC Student Text ST 100-7 for further details). Enemy weapons can
range out to 4000 meters, and there will be complex obstacles (wire,
mine fields and tank ditches). You are trying to find the best ways to
attack in zone against this entrenched defense. You must ensure the
movement to and through the reduction area makes the best use of the
terrain. For the purpose of this exercise, you will create and use
TerraBase products only. Review the summary of scenario conditions
below for more details on the tactical situation.
Temperature High in the mid 90s; low in the mid 60s.
Precipitation None expected; none in the last 96 hours.
Wind Moving southwest to northeast at 20 kph.
Terrain
An open valley, approximately 4 km across and 10 km deep, with high
ground on the north, south and to the west (straight ahead).
Enemy Task-organized mechanized infantry company (BMPs and tanks).
Friendly
A mechanized task force in the Limited Conversion Division XXI (LCD 21)
organization, (two mechanized infantry companies, one tank company, one
engineer company and typical FS assets); the engineer is the breach
force commander.
Table 2. Summary of Scenario Tactical Considerations.
Template
Analysis. The engineer and S-2 planners have created an initial
situational template (Figure 5), and the planners have produced an
initial COA maneuver graphic (Figure 6). The planners' next steps are
to attempt to procure the latest reconnaissance information or
aerial/satellite imagery to precisely pin down the locations of the
positions, and to create TerraBase II products to show the fields of
fire from the positions, the ranges of the weapons, and the potential
effects of the terrain.
Depiction of situational template overlaid on an image map of the scenario defense area at NTC
Figure
5. Situational template overlaid on an image map of the scenario
defense area at NTC. Graphic represents templated enemy positions and
obstacles, Drinkwater Lake and a phase line for reference. Image map
created in TerraBase II, ver 3.0, using MrSID high-resolution (1-meter)
color imagery.
Depiction of the image map of the scenario area
Figure
6. Image map of the scenario area showing the templated enemy
positions, obstacles and the maneuver COA graphics. Image map created
in TerraBase II, ver 3.0, using MrSID high-resolution (1-meter) color
imagery.
The terrain is the major factor determining the
SITTEMP. The enemy defense takes advantage of the long valley by
creating an elongated kill sack which the attacker can choose to drive
directly into or try to avoid by slowly moving along the valley walls.
The BPs are arranged at the back wall of the valley allowing for CATK
or retreat.
To create the best TerraBase products, the planner
or product creator should have the latest available digital data that
covers the terrain. The weapons fan function, combined with the range
circle function, best serve the purpose behind creating the TerraBase
II products. If planners wish to conduct more detailed analyses, LOS
products between specific points on the ground can more precisely
determine deadspace/visibility.
Figures 7, 8 and 9 show weapons
fan/range circle plots from each of the three enemy platoon positions.
Each figure shows two plots; the upper plot shows a weapons fan with
minimal deadspace and the lower plot shows a fan with more deadspace
(the worst and best possibilities for the attacker). The weapons fans
extend out to 4,000 meters from each position. Along with the weapons
fans are range circles drawn at distances of 2,000, 3,000 and 4,000
meters from each position. The weapons fans graphically represent what
the enemy can see and cannot see from the BPs, thereby identifying
areas they can fire into and areas they cannot (deadspace). The range
circles allow the planner to estimate the locations where friendly
vehicles enter the maximum effective ranges of the various enemy weapon
systems.
Each product is simply a tool to assist the planner in
the terrain and weather analysis and integration processes. The SITTEMP
plus good recent intelligence provides the enemy disposition, which is
determined to be essentially doctrinal and as shown in Figure 5. These
TerraBase products were made using high-resolution image maps of the
terrain which have the potential to show great detail. These images
cover a large area on the ground and, although the planner can pick out
details, the images do not show their full potential. On images such as
these, the planner can zoom in to such a degree that fine details, such
as individual boulders, shrubs and trees, become visible.
Depiction of scenario area in TerraBase II showing weapons fans from north position (least deadspace)
Figure
7. Depiction of the scenario area in TerraBase II illustrating the
weapons fans from the north position with the least (upper) and most
(lower) deadspace.
Depiction of scenario area in TerraBase II showing weapons fans from north position (most deadspace)
Depiction of scenario area in TerraBase II showing weapons fans from central position (least deadspace)
Figure
8. Depiction of the scenario area in TerraBase II illustrating the
weapons fans from the central position with the least (upper) and most
(lower) deadspace.
Depiction of scenario area in TerraBase II showing weapons fans from central position (most deadspace)
Depiction of scenario area in TerraBase II showing weapons fans from south position (least deadspace)
Figure
9. Depiction of the scenario area in TerraBase II illustrating the
weapons fans from the south position with the least (upper) and most
(lower) deadspace.
Depiction of scenario area in TerraBase II showing weapons fans from central position (most deadspace)
Figure
10 shows all of the weapons fans from Figures 7, 8 and 9, and shows the
direct fire coverage of the six sample positions. It is difficult to
see in the image, but the top SBF position (SBF 1) is vulnerable to
direct fire from four vehicle positions (one in the top, one in the
bottom and two in the center OBJ), while the bottom SBF position (SBF
2) is only vulnerable to fire from two positions (one in the top and
one in the bottom OBJ).
Depiction of the scenario area in
TerraBase II illustrating all six weapons fans and their degree of
coverage of the SBF positions and AAs
Figure 10. Depiction of
the scenario area in TerraBase II illustrating all six weapons fans and
their degree of coverage of the SBF positions and AAs. Although it is
difficult to see, the bottom SBF is covered by only two positions (one
in the top and bottom OBJ); the top SBF is covered by four positions
(one from the top and bottom OBJs and two from the center OBJ).
The
weapons fan/range circle plots shown above, as well as others created
but not shown here, indicate that there is incomplete interlocking
direct fire from the enemy positions onto potential approach routes,
SBF and/or ABF positions, the obstacle systems, and, therefore, many
potential breach sites. The enemy will position their vehicles so that
they make maximum use of the terrain for cover and concealment and
allow for overlapping fire, but the terrain will not provide for fully
interlocking fires for a significant area in the south and for some
smaller areas in the north.
Maneuver Analysis. After analyzing
the SITTEMP using intelligence data and TerraBase plots, and
determining the probable locations of vehicles and/or deadspace in and
around the BPs, the planner should determine the best routes for
movement up to and through the breach.
The sources for this
analysis are the image maps, any reconnaissance information, and
TerraBase II products. The planner already has most of these from the
first analysis; the remaining element is another TerraBase II product
called a Terrain Category (TerCat).
The image map used in
Figures 5 and 6 shows that the terrain is rocky along the valley walls
and is smoother on the floor of the valley. Intervisibility will be
generally good on the valley floor, especially from local areas of high
ground. Intervisibility along the valley edges will be considerably
poorer because of the broken terrain.
The TerraBase weapons fans
show that not only is there a significant lack of interlocking fire
because of deadspace but also that the southernmost AA is out of
weapons range from some locations in the north BP. The fans also show
that SBF-2 and the potential breach sites in the south are less visible
than SBF-1 and the potential breach sites in the north. These factors
plus the enhanced cover and concealment in the broken southern terrain
make the south AA a good potential avenue of exploitation.
The
other TerraBase II product which can be useful is the TerCat. Figure 11
is a TerCat image of the terrain showing bands of elevation. The
numerical labels on the image indicate ground elevation in meters above
sea level. The light gray band in the center indicates ground with
elevation between 900 and 1,000 meters; the dark gray band surrounding
it shows elevations from 1,000-1,100 meters; the next, nearly white
band indicates elevations from 1,100-1,200 meters; the small patch of
medium gray on the left side of the image is between 1,200 and 1,300
meters of elevation.
Figure 11. TerraBase II Terrain Category
classification overlay of the same AO overlain with graphics. TerCat
shows elevations of 900-1,000, 1,000-1,100, 1,100-1,200 and 1,200-1,300
meters absolute elevation.
The TerCat product (plus what the
image maps and SITTEMP show) allows the planner to reach direct and
indirect conclusions. One direct conclusion is that the southernmost
enemy position is higher than the other two, and thus, can likely see
farther than the others. Another is that because of the elevation
differential and the northeast-blowing wind, an obscuration mission
begun in the southwest will cover the entire obstacle frontage. A third
is that the slope increases significantly along the north and south
valley walls, and that the valley floor is generally flat and wide
open. The north AA runs generally down the center of the valley floor
while the southern routes are on higher ground. This indicates much
better visibility from the higher ground in the southern AA to the
lower areas in the center of the valley than from the lower areas to
the higher ground in the south.
A significant indirect
conclusion reached from the TerCat and the terrain features seen in the
image map is that the terrain is likely to be rockier and harder in the
north and south near the valley walls (1,000+m elevation), and is
likely sandier and softer in the center (900-1,000m elevation). The
implication is that movement in the center will be generally easier and
faster, but that the valley walls may provide more cover and
concealment. Planners must ensure the operation's risk analysis
addresses each concern.
Breach Analysis. After examining the
SITTEMP and identifying the optimal routes up to the breach site,
planners must ensure selection of the optimal location along the
complex obstacle to conduct a breach.
A large amount of work in
the process of deciding where to breach from a terrain and weather
perspective is already complete. The template and maneuver analyses
already conducted provide essentially all the data needed for this
example. These assets consist of the SITTEMP, image maps, confirmed and
updated R&S data, and the TerraBase weapons fan, range circle and
TerCat products.
The SITTEMP shows the arrangement of the
obstacles. In this scenario, the planner received intelligence and
same-day imagery that that confirmed the template. The TerraBase
products showed areas of deadspace and lack of interlocking fire
coverage in the south, indicating that SBF 2 and the main attack AA
Axis Blue are the better choices. The TerCat and image map indicated
rocky terrain in the far south usable for cover and concealment, also
indicating the south route is the preferred. This terrain is also
nearing the rocky wall, indicating that enemy survivability effort will
be difficult. These factors all indicate that the recommended location
for a breach is in the southern half of the enemy defense where SBF 2
can provide supporting fire.
Selecting the exact location to
breach depends on the results of analyses, such as the ones above, plus
a review of soil data, obstacle intelligence, and the terrain and
weather. The planner has already identified that the breach will occur
along the southern half of the system, so the breach will occur in a
location supportable by SBF 2. The depth of the obstacle is important
as well: breaching a single layer of wire/mine field is faster, easier
and preferable to breaching multiple obstacle layers regardless of
type. Microanalysis of the deadspace indicated in the weapons fans and
the obstacle depth results in one optimum location in the south,
located at grid coordinate 346253 (Figure 12). This point on the
obstacle is in an area with a considerable amount of deadspace, and
involves only one obstacle layer (a wire/minefield) that friendly
forces must breach.
Image map of the scenario area showing templated enemy positions, maneuver COA graphics, and the proposed point of breach
Figure
12. Image map of the scenario area showing templated enemy positions,
maneuver COA graphics, and the proposed point of breach.
Unit
planners now know the "who" (who will breach), "what" (a breach),
"where" (the grid coordinate of the breach site) and the "why (why
breach at that grid)." What is not yet resolved is the "when" (when to
breach), and the "how" (the method used in the breach).
The
"when" is twofold - when the commander wants to breach is dependent on
whether he wishes a day or night breach and other mission constraints
is the first part. The second part of "when" is doctrinal - when the
appropriate BOSs have accomplished the suppression and obscuration
missions (SOSR-A; FM 3-34.2).
The decision on "how" depends on
the equipment and time available, and on the characteristics of the
terrain and weather. The weather data indicate dry conditions, so
weather is not a concern. The condition of the ground at the proposed
breach location is a significant consideration. The earlier conclusions
reached about the terrain from the TerCat and the image map indicate
that the terrain is rockier at the edges of the valley and softer in
the center. This indicates that the method of breach will vary
depending on the location of the breach itself. Breaches in the softer
center using plows will likely be successful, whereas they will likely
fail in the rockier areas along the valley edges. Here the MICLIC will
be the preferred method of breach and the roller is the preferred
proofing asset. In this case, as the breach will happen in an area of
higher ground relatively near the valley walls, the ground is likely to
be rocky and the planner should recommend the MICLIC as the primary
breach method.
Scenario Summary
The results of the
exercise (Table 3) are that the planners identified AA Blue as the
optimal route for the movement up to the objective and SBF 2 as the
better position, pinpointed the best location for the breach, and
identified the optimal method by which to execute the breach. This type
of holistic analysis, considering all factors, especially the terrain
and weather, is vital in successful movement and breach execution.
Remember that the failure to plan and execute all of the fundamentals
of breach operations (SOSR-A) gives a high probability of mission
failure.
Data on Hand or
Gathered TerraBase Products Created
Conclusions of Analysis Final Recommendations
Template Analysis Image map
Weather data
R&S data Weapons fans
Range circles
The
enemy template is doctrinal; there is constricting terrain in the
north; the south and west provide open kill sacks along the valley
floor and a CATK or retrograde avenue.
There is considerable deadspace on the south AA and SBF-2.
Weapons' effective ranges are plotted on the ground.
Incomplete interlocking fire on obstacles.
Original SITTEMP confirmed.
Enemy template weaknesses identified.
Template Analysis Image map.
Weather data.
R&S data. Weapons fans.
Range circles.
Terrain category.
The terrain along the valley walls is rocky and sloping; the terrain on the valley floor is smooth and flat.
Mobility and intervisibility are good in the valley floor, poor along the walls.
Cover and concealment are poor in the valley floor, good along the walls.
There is considerable deadspace on the south AA and SBF-2.
Weapons in north BP cannot range the south AA.
High terrain in the south allows good visibility to the south, degraded visibility from north to south.
South AA and SBF-2 are the preferred options.
Breach Analysis Image map.
Weather data.
R&S data. Weapons fans.
Range circles.
Terrain category.
SITTEMP confirmed.
Wind moves southwest to northeast.
There is deadspace and a lack of interlocking fires on the south AA and SBF-2.
The obstacle system is one layer deep in places.
Rocky terrain in the south can limit breaching with plow.
Obscuration should occur to the south and west of the breach.
The breach should occur in the southern half of the obstacle, at grid 346253.
Primary breach method should be MICLIC; plow is secondary method.
Table 3. Summary of Scenario Evaluation and Conclusions.
Training
Knowledge
of the process of terrain, weather and situational analysis and how to
leverage the various terrain tools, organizations and products is key
to the planner's ability to make the correct recommendation to the
commander. Therefore, staff planners must ensure they and their units
receive training across the full spectrum of the terrain and weather
integration process. The training should occur at home station, and
should focus on several areas of interest. This home-station training
should include:
Periodic refreshers on the
MDMP and IPB processes, with special focus on terrain analysis.
Training should always include a full review and integration of terrain
tools, products and area evaluations.
Unit-
or individual-level training on the TerraBase II program, including
practical exercises on selected areas of interest. This allows the
exercise products to remain at the unit for potential later use during
deployments/field training. Where and when possible, each product
should be field-tested for validity and this knowledge incorporated
into future products.
The planner should
request that the terrain team warrant officer (OIC) brief the unit and
demonstrate/show the products the team can provide the planners, when
and how the planner should request them and when each product is likely
to be available during the planning process. It is important to use a
sample of the actual products during this training.
Staff-exercise coordination should be a part of all training and
exercises to ensure information and product flow does not stop at any
level or echelon but makes it down to the bottom, user level. The
staff-exercise should also ensure each BOS planner incorporates his
specialty into the process.
Conclusion
Staff planners who
realize the importance of terrain analysis and are equipped with the
proper tools are key in planning for successful breaching operations.
If they are skilled at their tasks, they can fully determine the
limitations and possibilities inherent in the area of operations, and
determine the best site to conduct a breach. In this manner, the attack
is indeed directed toward areas where the enemy is weakest and where
the terrain favors us the most.
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